For example, if you don’t want to vary the sizes of particles over their lifetime, uncheck the Size over Lifetime module. Use the checkbox on the left to enable or disable the functionality of the properties in that module. To expand and collapse modules, click the bar that shows their name. See documentation on Particle System Modules to learn about each one. These modules are documented in separate pages. The Particle System component has many properties, and for convenience, the Inspector organises them into collapsible sections called “modules”. For a full introduction to particle systems and their uses, see further documentation on Particle Systems. A Particle System component simulates fluid entities such as liquids, clouds and flames by generating and animating large numbers of small 2D images in the scene.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |